Skyrim:Lights Out!

Side Quests·Skyrim

Summary

In Solitude, find an Argonian named Jaree-Ra leaning against a wall under the stairs closest to the gate. Speak to him, and he asks how you would like making some gold. He then (if you indicate interest) tasks you to put out the fire in the Solitude Lighthouse. A ship called the Icerunner is due to soon come into port, and without the lighthouse fire to guide it, it will crash on the rocks. This leaves it open to be plundered. Jaree-Ra assures you that the men aboard won't be harmed, and 'may even be grateful for the daring rescue we'll perform'. After you agree to snuff the fire, he tells you to meet him again by the Solitude docks. He also warns you to not speak with him beforehand, lest you arouse suspicion.

morally ambiguouscriminalgreedbetrayalchaosstealth

Roleplay Profile

95% confidence
Greed
8
Criminality
8
Cruelty
7
Chaos
6
Betrayal
5
Stupidity Potential
5
Status
2
Mercy
2
Power
1
Altruism
1
Loyalty
1
Heroism
1

The quest involves sabotaging a lighthouse for financial gain, leading to a shipwreck. It encourages greed and criminality, with elements of betrayal and chaos.

Details

Location
Solitude, Solitude Lighthouse, Wreck of the Icerunner, Broken Oar Grotto
Classification
classified

Rewards

  • itemRandom loot

NPCs

Jaree-Ra

Source

https://en.uesp.net/wiki/Skyrim:Lights_Out!