Skyrim:Old Friends

Dragonborn·Skyrim

Summary

With his steward killed, his tower withered, and several other annoyances related to Ash Spawn, master Telvanni wizard Neloth finally loses his patience when three Ash Spawn attack his tower. Once you have killed the Ash Spawn, enter the tower and talk to the wizard who will reveal it is finally time to investigate who is behind the attacks: "Yes. I have enemies. Legions of them back in Morrowind. However, in this case I have reason to believe it is someone in Solstheim." When asked if he wants the responsible persons dead, he will respond: "Not yet. That may come later. First I need to identify the culprit. I've enchanted this ring to find the source of the attacks. Here, take it." He will then hand you the Ring of Tracking and explain that you need to wear it in order for it to work. The ring was enchanted with a bit of ash from the last Ash Spawn attack and will allow you to follow the magical link back to the source of the summoned Ash Spawn. However, it has its disadvantages: "The link is weak, so you'll have to be within about a hundred feet of the source." Neloth will then order you to walk around the grounds while wearing the ring. Equip the ring and leave the tower behind.

magicinvestigationcombatmysterysolstheimash_spawn

Roleplay Profile

90% confidence
Scholarship
5
Loyalty
4
Power
3
Chaos
3
Heroism
3
Greed
2
Status
2
Cruelty
2
Lawfulness
2
Stupidity Potential
2
Altruism
1
Criminality
1

The quest involves investigating magical attacks, which emphasizes scholarship and mystery. It has minor elements of power and chaos due to the magical nature and disruption caused by the Ash Spawn.

Details

Location
Tel Mithryn, Highpoint Tower
Classification
classified

Rewards

  • itemRandom leveled staff

NPCs

Neloth

Source

https://en.uesp.net/wiki/Skyrim:Old_Friends